Blunder Knight lesson · London · 1912

Edward Lasker’s King Walk Mate

Watch the famous game, then train the tactics that made it work.

White
Edward Lasker
Black
George Alan Thomas
Result
1-0
Focus
Tactics + development
Big lesson

The lesson is not just the tactic — it is how the position made the tactic possible.

Board + puzzle feel

Chess.com-familiar, saved for you.

We can’t import private Chess.com UI settings, so ChessCoach saves its own preferences locally and uses familiar defaults: green board, coordinates, clear move dots, instant feedback.

Replay the lesson

Move through the key positions like an analysis board.

Position 1 / 10 · Cold Open

Cold Open

Find mate. The king looks like it has choices, but one move removes the last escape square.

Practical takeaway

Pause before grabbing material: king safety, development, and forcing moves decide the tactic.

Training puzzles from this game

Find the move, then prove you saw the idea.

This is the Chess.com-style flow: clear task, playable board, instant feedback, then the explanation.

Analyze my games for these motifs
Puzzle 1white to movecheckmate

Checkmate

Can you find it?

Find 18. Kd2#. What is the idea?

Drag the move on the board, or type the move if you already see it.

Need a hint?

The answer is a checkmate idea. Start by checking forcing moves.

Solution: Kd2#Kd2# is a forcing move. It keeps initiative by using checkmate pressure, so the defender has to respond before solving the larger king-safety problem.

Puzzle 2white to movecheck

Check

Can you find it?

Find 17. Rh2+. What is the idea?

Drag the move on the board, or type the move if you already see it.

Need a hint?

The answer is a check idea. Start by checking forcing moves.

Solution: Rh2+Rh2+ is a forcing move. It keeps initiative by using check pressure, so the defender has to respond before solving the larger king-safety problem.

Puzzle 3white to movecheck

Check

Can you find it?

Find 16. Be2+. What is the idea?

Drag the move on the board, or type the move if you already see it.

Need a hint?

The answer is a check idea. Start by checking forcing moves.

Solution: Be2+Be2+ is a forcing move. It keeps initiative by using check pressure, so the defender has to respond before solving the larger king-safety problem.

Puzzle 4white to movecheck

Check

Can you find it?

Find 15. g3+. What is the idea?

Drag the move on the board, or type the move if you already see it.

Need a hint?

The answer is a check idea. Start by checking forcing moves.

Solution: g3+g3+ is a forcing move. It keeps initiative by using check pressure, so the defender has to respond before solving the larger king-safety problem.

Puzzle 5white to movecheck

Check

Can you find it?

Find 14. h4+. What is the idea?

Drag the move on the board, or type the move if you already see it.

Need a hint?

The answer is a check idea. Start by checking forcing moves.

Solution: h4+h4+ is a forcing move. It keeps initiative by using check pressure, so the defender has to respond before solving the larger king-safety problem.

From famous game to your games
1

Watch the moment

See why the tactic worked in the original game.

2

Solve the pattern

Train the same motif before revealing the answer.

3

Import your games

ChessCoach finds similar mistakes and chances in your own play.

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Full PGN

[Event "London"]
[Site "London"]
[Date "1912.??.??"]
[White "Edward Lasker"]
[Black "George Alan Thomas"]
[Result "1-0"]

1. d4 e6 2. Nf3 f5 3. Nc3 Nf6 4. Bg5 Be7 5. Bxf6 Bxf6 6. e4 fxe4 7. Nxe4 b6 8. Ne5 O-O 9. Bd3 Bb7 10. Qh5 Qe7 11. Qxh7+ Kxh7 12. Nxf6+ Kh6 13. Neg4+ Kg5 14. h4+ Kf4 15. g3+ Kf3 16. Be2+ Kg2 17. Rh2+ Kg1 18. Kd2# 1-0

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